Code only displayed for owner and is not lost on refresh

This commit is contained in:
2026-03-09 21:24:01 +01:00
parent b10292b880
commit 10b550a59a
4 changed files with 13 additions and 3 deletions

View File

@@ -28,7 +28,8 @@ public class GetWhiteboardService
{
WhiteboardId = entity.Id,
OwnerId = entity.OwnerId,
Owner = new User(entity.Owner.Id, entity.Owner.UserName!, entity.Owner.Email!)
Owner = new User(entity.Owner.Id, entity.Owner.UserName!, entity.Owner.Email!),
Code = entity.Code,
};
foreach (var membership in entity.Memberships)

View File

@@ -9,6 +9,8 @@ public class Whiteboard
public Guid OwnerId { get; set; }
public User Owner { get; set; } = null!;
public string Code {get; set;}
public List<User> Users { get; } = [];

View File

@@ -23,6 +23,12 @@ const colors = ['#4f9dff', '#ff4f4f', '#4fff4f', '#ffff4f', '#ff4fff', '#ffffff'
const isReadOnly = computed(() => sessionStore.selectedTool === 'hand' && !!sessionStore.selectedShape)
const isOwner = computed(() => {
const wb = sessionStore.whiteboard
if (!wb || !auth.user) return false
return wb.ownerId === auth.user.userId
})
const showProperties = computed(() => {
if (['rectangle', 'arrow', 'line', 'text'].includes(sessionStore.selectedTool)) return true
if (sessionStore.selectedTool === 'hand' && sessionStore.selectedShape) return true
@@ -61,7 +67,7 @@ const displayTextSize = computed(() => {
const showCopiedTooltip = ref(false)
const whiteboardCode = computed(() => infoStore.getCurrentWhiteboard()?.code || '')
const whiteboardCode = computed(() => sessionStore.whiteboard!.code)
const copyCodeToClipboard = async () => {
console.info(whiteboardCode.value)
@@ -166,7 +172,7 @@ const copyCodeToClipboard = async () => {
</div>
</div>
<div class="position-relative mb-2">
<div v-if="isOwner" class="position-relative mb-2">
<button
class="btn btn-sm btn-outline-primary w-100"
@click="copyCodeToClipboard"

View File

@@ -33,6 +33,7 @@ export interface TextShape extends Shape {
export interface Whiteboard {
whiteboardId: string
ownerId: string
code: string
rectangles: Rectangle[]
arrows: Arrow[]
lines: Line[]